Since its creation in 2008, Safe Harbor Games has become a microcosm of the online gaming community at large. It provides a community based gamming site that has attacted players from around the world and from many other gaming sites. For one group in particular, we have attracted competitive Backgammon players who not only compete in group tournaments, but also play against each other to hone their own playing skills by playing against other players who skills were equal or better than their own.
One of the first Backgammon servers to offer a way for players to rate each other was FIBS (First Internet Backgammon Server). All backgammon players on FIBS have a rating. The higher the rating, the better skilled the player is and since every player has a rating, you can easily determine whether a particular player was the one you want to play.
FIBS rating method, derived from the ELO rating system used in professional Chess, is the gold standard that many game sites, including Safe Harbor Games, has adopted for their own rating system.
The FIBS rating needs three pieces of information to determine a player's rating:
Our routines determine the ratings and experiences for both players when the match is over. Please note the formulas shown below are to illustrate the complexity of the calculations. The actual programmed calculation flow may be different, but the results are the same.
There is a general belief that if you want to find a match with a player of roughly the same ability, look for someone with a similar rating, or if you want to play someone who is a better player, look for someone with a higher rating than your own. In any rated room, mouse over the player in the population list on the right side to see their rating.
This method will get you a rough idea of who to play - the greater the experience, the more accurate the ratings usually are.